The game is divided in 4 parts, so the library doesn't matter, since you choose those blocks at the beginning of the parts.
As for the height: You can not build onto a block when you don't get the building afterwards.
The field is 4*5. 4 lines with 5 rows. Each cell contains one building.
But I'm starting to understand... I can generate random numbers for the cards and random numbers for the buildings and probably random numbers for the locations and just XOR them all together afterwards?
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#1mind in a box
Posted 25 April 2012 - 12:05 PM
The game is divided in 4 parts, so the library doesn't matter, since you choose those blocks at the beginning of the parts.
As for the height: You can not build onto a block when you don't get the building afterwards.
The field is 4*5. 4 lines with 5 rows. Each cell contains one building.
But I'm starting to understand... I can generate random numbers for the cards and random numbers for the buildings and probably random numbers for the locations and just XOR them together?
As for the height: You can not build onto a block when you don't get the building afterwards.
The field is 4*5. 4 lines with 5 rows. Each cell contains one building.
But I'm starting to understand... I can generate random numbers for the cards and random numbers for the buildings and probably random numbers for the locations and just XOR them together?