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#ActualAzgur

Posted 06 May 2012 - 05:57 AM

I want to be able to create my own games, with my own ideas, with my own studio. What should I do? Please Help!


There is no difference between having that as a goal and having working for a large studio as a goal.
You will, regardless of which direction you pick, have to go put in your time at an existing studio.

Yes, there are these success stories of people that went indie right off the bat, they're also only a fraction of successful indie developers.

You need to learn the craft and master it. The best way of doing this is at a decent game studio. The real education starts after you get hired.
Also remember, it's a job. It's not always going to be fun. You may get boring and repetitive tasks, but many still make this work and find their own fun.
Running your own studio is not going to change this. You'll just be doing more boring management tasks instead.

As for how to get into a studio, the FAQ largely covers this.

Don't head straight for indie, it's an efficient way to fail fast.

#3Azgur

Posted 06 May 2012 - 05:56 AM

I want to be able to create my own games, with my own ideas, with my own studio. What should I do? Please Help!


There is no difference between having that as a goal and having working for a large studio as a goal.
You will, regardless of which direction you pick, have to go put in your time at an existing studio.

Yes, there are these success stories of people that went indie right off the bat, they're also only a fraction of successful indie developers.

You need to learn the craft and master it. The best way of doing this is at a decent game studio. The real education starts after you get hired.
Also remember, it's a job. It's not always going to be fun. You may get boring and repetitive tasks, but many still make this work and find their own fun.

As for how to get into a studio, the FAQ largely covers this.

Don't head straight for indie, it's an efficient way to fail fast.

#2Azgur

Posted 06 May 2012 - 05:55 AM

I want to be able to create my own games, with my own ideas, with my own studio. What should I do? Please Help!


There is no difference between having that as a goal and having working for a large studio as a goal.
You will, regardless of which direction you pick, have to go put in your time at an existing studio.

Yes, there are these success stories of people that went indie right off the bat, they're also only a fraction of successful indie developers.

You need to learn the craft and master. The best way of doing this is at a decent game studio.
Also remember, it's a job. It's not always going to be fun. You may get boring and repetitive tasks, but many still make this work and find their own fun.

As for how to get into a studio, the FAQ largely covers this.

Don't head straight for indie, it's an efficient way to fail fast.

#1Azgur

Posted 06 May 2012 - 05:54 AM

I want to be able to create my own games, with my own ideas, with my own studio. What should I do? Please Help!


There is no difference between having that as a goal and having working for a large studio as a goal.
You will regardless of which direction you need to go put in your time at an existing studio.

Yes, there are these success stories of people that went indie right off the bat, they're also only a fraction of successful indie developers.

You need to learn the craft and master. The best way of doing this is at a decent game studio.
Also remember, it's a job. It's not always going to be fun. You may get boring and repetitive tasks, but many still make this work and find their own fun.

As for how to get into a studio, the FAQ largely covers this.

Don't head straight for indie, it's an efficient way to fail fast.

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