Good OOP practice prefers to minimize interfaces that have access to internal state (including 'friend' functions or 'friend' classes), and prefers non-member, non-friend functions located in the same namespace--because of Koenig Lookup, these functions are still effectively a part of the class interface, but better promote encapsulation.
True member functions should be used to provide the minimum necessary interface needed to implement higher-level interface functions or when the object is itself modified by the operation. Using these member functions should be the preferred means of implementing higher-level functionality through non-member, non-friend functions, but non-member friend functions can be used in cases when a function requires non-modifying access to object internals (though this usually indicates that your "true member" interface is lacking) using a const reference to the object.
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#1Ravyne
Posted 09 May 2012 - 02:05 PM
Good OOP practice prefers to minimize interfaces that have access to internal state (including 'friend' functions or 'friend' classes), and prefers non-member, non-friend functions located in the same namespace--because of Koenig Lookup, these functions are still effectively a part of the class interface, but better promote encapsulation.
True member functions should be used to provide the minimum necessary interface needed to implement higher-level interface functions or when the object is itself modified by the operation. Using these member functions should be the preferred means of implementing higher-level functionality through non-member, non-friend functions, but non-member friend functions can be used in cases when a function requires non-modifying access to object internals (though this usually indicates that your "true member" interface is lacking).
True member functions should be used to provide the minimum necessary interface needed to implement higher-level interface functions or when the object is itself modified by the operation. Using these member functions should be the preferred means of implementing higher-level functionality through non-member, non-friend functions, but non-member friend functions can be used in cases when a function requires non-modifying access to object internals (though this usually indicates that your "true member" interface is lacking).