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#ActualDragonsoulj

Posted 16 May 2012 - 01:39 AM

Since your game is a text-based RPG, then I would say you only need to make a website that has at least server-side scripting. iOS and Android have internet browsers, so this covers all 3 platforms. It eliminates the overhead you mentioned from Unity. Something like using HTML (4 would be fine), CSS, and PHP could work. This is just one option. XHTML could work, it is just a little bit stricter on tags from what I've seen. All tags have to be lowercase and the attributes need an equals sign (class="className").

I would say you could use Flash, but Apple doesn't play well with Flash.

EDIT: This may be a bit much if you are just doing a single-player RPG. A Java applet or a javascript/JQuery site could work out to be easier.

#1Dragonsoulj

Posted 16 May 2012 - 01:38 AM

Since your game is a text-based RPG, then I would say you only need to make a website that has at least server-side scripting. iOS and Android have internet browsers, so this covers all 3 platforms. It eliminates the overhead you mentioned from Unity. Something like using HTML (4 would be fine), CSS, and PHP could work. This is just one option. XHTML could work, it is just a little bit stricter on tags from what I've seen. All tags have to be lowercase and the attributes need an equals sign (class="className").

I would say you could use Flash, but Apple doesn't play well with Flash.

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