I want to be sure about something...
How should i return the score from eval function ?
Currently it's:
if (joueur == 0)
{
return score;
}
return -score;
Because if it's the right way to do, it looks like it does not block me anymore.
If my way of return a score is good, tell me and i'll show you what happened.
Just forget it. I force my eval function to return 0 by default because i'm debugging with a depth=1 and it looks like there is something strange.
I'll let you know as soon as possible.