Hi m41q,
Unfortunately, I don't know the answer to your problem, but I would suggest that you talk to the developers of LWJGL because this may be an issue they are unaware of. In particular, transitioning from 2.2 to 2.8 is a minor update that should be backwards compatible and it sounds like that is not the case.
Also, this is topic is probably better suited for 'game programming' or 'general programming' than in the maths and physics forum, so you might find more help there.
-Josh
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#1jjd
Posted 28 May 2012 - 07:36 AM
Hi m41q,
Unfortunately, I don't know the answer to your problem, but I would suggest that you talk to the developers of LWJGL because this may be an issue they are unaware of. In particular, transitioning from 2.2 to 2.8 is a minor update that should be backwards compatible and it sounds like that is not the case.
Also, this is topic is probably better suited for 'game programming' or 'general programming' than in the maths and physics forum, so might find more help there.
-Josh
Unfortunately, I don't know the answer to your problem, but I would suggest that you talk to the developers of LWJGL because this may be an issue they are unaware of. In particular, transitioning from 2.2 to 2.8 is a minor update that should be backwards compatible and it sounds like that is not the case.
Also, this is topic is probably better suited for 'game programming' or 'general programming' than in the maths and physics forum, so might find more help there.
-Josh