So no, I don't count the "record breaking sales" as any kind of valid measure of the worth of this game.
Neither do I. The worth of the game is irrelevant to my point. My point is a lot of people seem to be complaining bitterly about issues and then buying the game anyway.
BTW, I'm not accusing you of this.
Perhaps because it's possible to both like a game, and hate the way it's been crippled with DRM? (Plus the first buyers are not going to know until after they've bought the game.)
It seems perfectly consistent that more criticism is generated for the most popular games - of course you won't get much noise over a game that no one cares about.
Would not buying really help? Or would they just blame the lower sales on piracy, like they always do? What about games that get lots of sales without this system?
Well, not buying the game would give your argument a bit more legitimacy. Would they blame it on piracy? Probably. But it's kinda hard to take someone seriously when they can't even be bothered to stick to their guns (kinda like all those l4d2 boy-cotters who then pre-ordered the game in droves).
For the record, I haven't bought D3, but I was never really a big fan of the series anyway
Sure, though not everyone has the same views, or circumstances, as you do. And the examples given in the article show problems even when at home.
Personally, I don't really care about always online DRM. I care about my experience. My gaming pc is always connected to the internet anyway. If I go out or go away, then I can just not play pc games. No big deal. I have a smartphone to keep me amused and playing a triple A game on a poky laptop screen defeats the purpose anyway.
And as I said, this has been monumentally badly handled.