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#ActualInvalidPointer

Posted 01 June 2012 - 08:47 PM

Dumb idea, but you could try drawing a point list for all updated tiles. This won't introduce any pipeline bubbles but could conceivably do the scattered write you want.

(I assume the blendmap is a 1:1 texel:tile map)

#1InvalidPointer

Posted 01 June 2012 - 08:45 PM

Dumb idea, but you could try drawing a point list for all updated tiles. This won't introduce any pipeline bubbles but could conceivably do the scattered write you want.

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