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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualMJP

Posted 03 June 2012 - 04:19 PM

Your vertex positions have a negative z value, which will cause the triangle to get clipped. The visible range is [-1, 1] for X and Y and [0, 1] for Z.

#1MJP

Posted 03 June 2012 - 04:16 PM

Your vertex positions have a negative z value, which will cause the triangle to get clipped.

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