Show differencesHistory of post edits
#ActualMJP
Posted 03 June 2012 - 04:19 PM
Your vertex positions have a negative z value, which will cause the triangle to get clipped. The visible range is [-1, 1] for X and Y and [0, 1] for Z.
#1MJP
Posted 03 June 2012 - 04:16 PM
Your vertex positions have a negative z value, which will cause the triangle to get clipped.