I recently made the main character sprite for my game which was 64px x 64px (well, the actuall bounding rectangle ws 63px by 45 px, but the canvas size in Gimp was 64 by 64). However, it looked really small on the my 800 by 600 game window, so I have a question:
What would be the ideal size for the main character sprite which is going to be displayed on to a 800 by 600 sized window?
Also, I split my canvas into 3 (roughly) equal parts, the body part being the largest part, the head being the second largest and the legs being the smallest (note:here I am talking about the height and the difference between the height of the parts was only a pixel or two). So my second question is:
What are the proportions for a sprite in pixel art? I know there are lots of diiferent types of sprites i.e. the heads massive and the body and lages are really small and vice versa
Alos, if you could point me to a good pixel art tutorial (I have searched but not found anything which answers my questions. I have also looked at PixelJoint but not been able to find anything suitable, although there eprobably is something) that would be great.
Thanks,
TheVirtualDragon
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#1TheVirtualDragon
Posted 06 June 2012 - 03:34 AM
I recently made the main character sprite for my game which was 64px x 64px (well, the actuall bounding rectangle ws 63px by 45 px, but the canvas size in Gimp was 64 by 64). However, it looked really small on the my 800 by 600 game window, so I have a question:
What would be the ideal size for the main character sprite which is going to be displayed on to a 800 by 600 sized window?
Also, I split my canvas into 3 (roughly) equal parts, the body part being the largest part, the head being the second largest and the legs being the smallest (note:here I am talking about the height and the difference between the height of the parts was only a pixel or two). So my second question is:
What are the proportions for a sprite in pixel art? I know there are lots of diiferent types of sprites i.e. the heads massive and the body and lages are really small and vice versa
Alos, if you could point me to a good pixel art tutorial (I have searched but not found anything which answers my questions. I have also looked at PixelJoint but not been able to find anything suitable, although there eprobably is something)
Thanks,
TheVirtualDragon
What would be the ideal size for the main character sprite which is going to be displayed on to a 800 by 600 sized window?
Also, I split my canvas into 3 (roughly) equal parts, the body part being the largest part, the head being the second largest and the legs being the smallest (note:here I am talking about the height and the difference between the height of the parts was only a pixel or two). So my second question is:
What are the proportions for a sprite in pixel art? I know there are lots of diiferent types of sprites i.e. the heads massive and the body and lages are really small and vice versa
Alos, if you could point me to a good pixel art tutorial (I have searched but not found anything which answers my questions. I have also looked at PixelJoint but not been able to find anything suitable, although there eprobably is something)
Thanks,
TheVirtualDragon