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### #ActualAshaman73

Posted 14 June 2012 - 07:00 AM

For now most important thing is to get some basics working like, moving, chating, seeing each other and proper structure of packets. After I get it working I would find more people to work with as they see basics are done.

That is really a good idea and a good start.

When it comes down to engines, most commercial engines have their roots in FPS genre, therefore have hi-graphical standards, but limited features when it comes down to open world, sandbox and MMO. I fear, that cryengine and even unity will not be any different from this. Most engines have some kind of free/indie license available, even CE and Unity. Take a look at ryzom for a MMORPG under GPL (=> you can use it engines under the given license, including all the network code etc.).

### #2Ashaman73

Posted 14 June 2012 - 06:59 AM

For now most important thing is to get some basics working like, moving, chating, seeing each other and proper structure of packets. After I get it working I would find more people to work with as they see basics are done.

That is really a good idea and a good start.

When it comes down to engines, most commercial engines have their roots in FPS genre, therefore have hi-graphical standards, but limited features when it comes down to open world, sandbox and MMO. I fear, that cryengine and even unity will not be any different from this. Most engines have some kind of free/indie license available, even CE and Unity. Take a look at ryzom for a MMORPG under GPL (=> you can use it engines under the given license, including all the network code etc.).

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