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#ActualWaterlimon
Posted 14 June 2012 - 07:41 AM
You should probably use some GL_NEAREST (or something like that) for the full resolution tile, and some interpolation for the rest if thats possible (though i dont know if you should use nearest for those too) when setting the setting up the texture.
#1Waterlimon
Posted 14 June 2012 - 07:39 AM
You should probably use some GL_NEAREST (or something like that) for the full resolution tile, and some interpolation for the rest if thats possible (though i dont know if you should use nearest for those too)