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#Actualriuthamus

Posted 30 June 2012 - 05:09 AM

So we all know that thousands of creations exist for what is known as "Crafting" systems. I wanted to know what your thought was on the best systems and what is your thought on the worst. Things to keep in mind:

Game Name:
  • Most entertaining aspect of the system
  • What could have been done better
  • Most annoying aspect of the system
  • Was the system tedious
  • Was the end reward worth the effort
  • do you craft in games normally ( used to gauge your opinions value )
  • In your mind, what would be a good system

example:

World of Warcraft:
  • Honestly, there was not anything that stood out as entertaining.
  • The entire system. Lacked intuitive design as well as entertaining factor
  • Making more than one of any object. Time consuming as well as repetitive.
  • Yes, the system is very tedious
  • The reward was only found if you had a profession that was commonly needed. Bottle necking players
  • I have crafted in every game I have played, MMO, RPG, and any other that allows it.
  • The best system is one that entertains the player, while providing decent rewards for doing so. I hate how in mmos crafted items are nowhere near as good as the end boss ones.

#1riuthamus

Posted 30 June 2012 - 05:00 AM

So we all know that thousands of creations exist for what is known as "Crafting" systems. I wanted to know what your thought was on the best systems and what is your thought on the worst. Things to keep in mind:

Game Name:
- Most entertaining aspect of the system
- What could have been done better
- Most annoying aspect of the system
- Was the system tedious
- Was the end reward worth the effort
- do you craft in games normally ( used to gauge your opinions value )
- In your mind, what would be a good system


example:

World of Warcraft:
- Honestly, there was not anything that stood out as entertaining.
- The entire system. Lacked intuative design as well as entertaining factor
- Making more than one of any object. Time consuming as well as reptative.
- Yes, the system is very tedious
- The reward was only found if you had a profession that was commonly needed. Bottlenecking players
- I have crafted in every game I have played, MMO, RPG, and any other that allows it.
- The best system is one that entertains the player, while providing decent rewards for doing so. I hate how in mmos crafted items are nowhere near as good as the end boss ones.

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