Hi,
I would like to use the gl_nv_draw_buffers extension, which should be available on all tegra devices. I found the following header file:
http://www.khronos.org/registry/gles/api/2.0/gl2ext.h
However, I'm not sure how to use this, as it is not part of android. The official NDK doesn't contain a version of gl2ext.h which defines gl_nv_draw_buffers.
I would like to know where to get the official headers as used by NVidia. Also, I would like to know how to use these properly. Should I put them in the android-ndk/platform directory somewhere?
Thanks a bunch!
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#1chronozphere
Posted 04 July 2012 - 05:33 AM
Hi,
I would like to use the gl_nv_draw_buffers extension, which should be available on all tegra devices. I found the following header file:
www.khronos.org/registry/gles/api/2.0/gl2ext.h
However, I'm not sure how to use this, as it is not part of android. The official NDK doesn't contain a version of gl2ext.h which defines gl_nv_draw_buffers.
I would like to know where to get the official headers as used by NVidia. Also, I would like to know how to use these properly. Should I put them in the android-ndk/platform directory somewhere?
Thanks a bunch!
I would like to use the gl_nv_draw_buffers extension, which should be available on all tegra devices. I found the following header file:
www.khronos.org/registry/gles/api/2.0/gl2ext.h
However, I'm not sure how to use this, as it is not part of android. The official NDK doesn't contain a version of gl2ext.h which defines gl_nv_draw_buffers.
I would like to know where to get the official headers as used by NVidia. Also, I would like to know how to use these properly. Should I put them in the android-ndk/platform directory somewhere?
Thanks a bunch!