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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#Actualhplus0603

Posted 07 July 2012 - 11:45 AM

Are games typically "lock-step"?


There is no "typical" implementation for games, although certain styles of gameplay (RTS, FPS, Racing, MMO, board games, etc) typically tend towards certain solutions or parameter combinations that best match that particular game style.

For example:
Almost all (big) RTS-es are lockstep.
Not many (big) FPS-es are lockstep.

#1hplus0603

Posted 07 July 2012 - 11:45 AM

Are games typically "lock-step"?


There is no "typical" implementation for games, although certain styles of gameplay (RTS, FPS, Racing, MMO, board games, etc) typically tend towards certain solutions or parameter combinations that best match that particular game style.

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