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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#Actualmajorbrot

Posted 08 July 2012 - 02:43 AM

That is, because i output the Normals in a Texture to look them up in a seperate effect. I can't store values in [-1,1] range in a Texture, so i transform it and bring it back in [-1,1] in the other effect. Or am i missing something?

Edit: RenderTargetFormat is Color, so it can store values in [0,1] range.

#1majorbrot

Posted 08 July 2012 - 02:39 AM

That is, because i output the Normals in a Texture to look them up in a seperate effect. I can't store values in [-1,1] range in a Texture, so i transform it and bring it back in [-1,1] in the other effect. Or am i missing something?

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