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#ActualHodgman

Posted 09 July 2012 - 11:52 PM

Oh cool, I have attracted the attention of a moderator, this should be interesting Posted Image . I can definitely agree that at first glance most people will look at us and dismiss the project as highly unlikely to succeed. I totally agree that if I am unable to gain the confidence of supporters, the Kickstarter campaign will be dead before it starts. I do have to point out that I am only using the Kickstarter format as a method of sharing the project. I do appreciate the honest assessment for its likely hood of success, but as I said earlier, I am not worried about that. I also appreciate the limited assessment of my company and its structure. I see the formal titles have caught your eye, even if for the wrong reasons. Its not quite fair to say we have zero experience, but I suppose its just a matter of perception. It is entirely possible to produce an epic open world RPG in 2 years time, as long as project management is handled properly. Again whether you or anyone else will believe that we can do it is contingent on our being able to provide "evidence of capability", as you put it. Our GDD happens to be an evolving document based around our modified agile development method, so while I won't be able to say that it is 100% complete until the game is actually done, I can say that we are well into the technical design for each facet of The Dragon King. My timeline and budget figures are pretty standard "time and material" calculations based on our projected workloads. The current iteration of the Kickstarter page doesn't show the full extent of my network of developers, opting for a brief rundown of the key developers for this project and a short description of the network structure that creates the rest of the team. I have been getting mixed reviews about where to place this info on the page and you seem to agree that it should be moved closer to the top. I am going to be adding the intro video which will cover a lot of who we are and our progress in other areas, so I think I might leave the team info near the bottom. In any case, we will see.

#1Captain Andrew Brewer

Posted 09 July 2012 - 06:13 PM

Oh cool, I have attracted the attention of a moderator, this should be interesting Posted Image . I can definitely agree that at first glance most people will look at us and dismiss the project as highly unlikely to succeed. I totally agree that if I am unable to gain the confidence of supporters, the Kickstarter campaign will be dead before it starts. I do have to point out that I am only using the Kickstarter format as a method of sharing the project. I do appreciate the honest assessment for its likely hood of success, but as I said earlier, I am not worried about that. I also appreciate the limited assessment of my company and its structure. I see the formal titles have caught your eye, even if for the wrong reasons. Its not quite fair to say we have zero experience, but I suppose its just a matter of perception. It is entirely possible to produce an epic open world RPG in 2 years time, as long as project management is handled properly. Again whether you or anyone else will believe that we can do it is contingent on our being able to provide "evidence of capability", as you put it. Our GDD happens to be an evolving document based around our modified agile development method, so while I won't be able to say that it is 100% complete until the game is actually done, I can say that we are well into the technical design for each facet of The Dragon King. My timeline and budget figures are pretty standard "time and material" calculations based on our projected workloads. The current iteration of the Kickstarter page doesn't show the full extent of my network of developers, opting for a brief rundown of the key developers for this project and a short description of the network structure that creates the rest of the team. I have been getting mixed reviews about where to place this info on the page and you seem to agree that it should be moved closer to the top. I am going to be adding the intro video which will cover a lot of who we are and our progress in other areas, so I think I might leave the team info near the bottom. In any case, we will see.

@Lenny - Perhaps you should look up the word "synonym" as well.

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