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Posted 21 July 2012 - 09:16 AM

thanks alvaro and thanks again apatriarca

ok 1: alvaro here where the term geometric algebra is ?? this is the book :

Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry book for daniel ?? so the term is used I don't know what he mean !!

2: apatriarca I want to learn real-time collision detection so what is the prerequisites of computational geometry I had to know in order to solve real-time collision detection problem ?

Iam so confused right now pls all what I need is that : I am developing AI and Collision system what I need for that what is the prerequisites : (I know linear algebra and discrete math and calculas ....etc I know all these stuff ) so :
for example some says you need good understanding of algorithims and computational geometry , but some says you need also good linear algebra not strong because all what I need is some vector and matrix operations ????

Posted 21 July 2012 - 09:14 AM

thanks alvaro and thanks again apatriarca

ok 1: alvaro here where the term geometric algebra is ?? this is the book :

Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry book for daniel ?? so the term is used I don't know what he mean !!

2: apatriarca I want to learn real-time collision detection so what is the prerequisites of computational geometry I had to know in order to solve real-time collision detection problem ?

Iam so confused right now pls all what I need is that : I am developing AI and Collision system what I need for that what is the prerequisites :

for example some says you need good understanding of algorithims and computational geometry , but some says you need also good linear algebra not strong because all what I need is some vector and matrix operations ????

Posted 21 July 2012 - 09:13 AM

thanks alvaro and thanks again apatriarca

ok 1: alvaro here where the term geometric algebra is ?? this is the book :

Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry book for daniel ?? so the term is used I don't know what he mean !!

2: apatriarca I want to learn real-time collision detection so what is the prerequisites of computational geometry I had to know in order to solve real-time collision detection problem ?

could any one lists the usage of computational geometry in games whatever( AI , collision detection ...etc) ? any examples I am so confused I need summary for all of this pls !!

Iam so confused right now pls all what I need is that : I am developing AI and Collision system what I need for that what is the prerequisites :

for example some says you need good understanding of algorithims and computational geometry , but some says you need also good linear algebra not strong because all what I need is some vector and matrix operations ????