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#ActualNarf the Mouse

Posted 22 July 2012 - 12:28 PM

It looks like you're setting the Viewports' Near and Far values to your displays' Width and Height in the constructor.

Edit: Also, my sympathies. For some reason, setting up the initial "draw a triangle" is always a comedy of errors for me.

#1Narf the Mouse

Posted 22 July 2012 - 12:27 PM

It looks like you're setting the Viewports' Near and Far values to your displays' Width and Height in the constructor.

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