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#ActualMrOMGWTF

Posted 26 July 2012 - 05:25 AM

Hi.
I'm trying to implement this technique: http://blog.icare3d....tion-using.html
The paper about it isn't detailed and it's missing some info.
I did research about voxels, I found technique for fast voxelization. But still, I don't know about cone tracing. There are no papers about this technique. I know the basic difference between path tracing and cone tracing. The difference is that you trace cones instead of rays. So instead of shooting hundreds of rays, you just shoot few cones. But still, I'm missing a lot of informations about this technique to implement it. Can somebody explain me cone tracing? Or give me link to paper. I WAS using google. I found nothing. All I found is undetailed wiki page about cone tracing. Thanks in advance. Sorry for my poor english.

#1MrOMGWTF

Posted 26 July 2012 - 05:23 AM

Hi.
I'm trying to implement this technique: http://blog.icare3d.org/2011/08/interactive-indirect-illumination-using.html
The paper about it isn't detailed and it's missing some info.
I did research about voxels, I found technique for fast voxelization. But still, I don't know about cone tracing. There are no papers about this technique. I know the basic difference between path tracing and cone tracing is that you trace cones instead of rays. So instead of shooting hundreds of rays, you just shoot few cones. But still, I'm missing a lot of informations about this technique to implement it. Can somebody explain me cone tracing? Or give me link to paper. I WAS using google. I found nothing. All I found is undetailed wiki page about cone tracing. Thanks in advance. Sorry for my poor english.

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