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#ActualBluefirehawk

Posted 02 August 2012 - 03:54 AM

Hi guys

I am stuck with the question "who is my enemy".
First a short overview about the game.
The game plays in a post apocalyptic world, where the humans fight for their survival. You are (of course) a human, you fight in a 2d real-time isometric shooter against an enemy more powerful than you are. To succeed, you need to work as a team, plan your attacks, assasinations, ambushes carefully and improvise in case shit happens.


I have an idea about what the enemy should be able to do in the game:
  • It should be unable to go in a specific enviroment. Because they are so strong, they would have wiped out the humans already, but they were able to set up some secure bases. My first idea was, that they are unable to go into the sunlight, so they darkened most but some small parts of the world.
  • It doesn't have to be smart, but smart enough to shoot/throw something at the player.
  • the units are commanded by "overseers", without them, they attack unorganised and without strategy.
If you want to read more about the design, here is my topic in the game design forum : http://www.gamedev.n...hat-first-game/


I can only think of Aliens or Demons (Demon-Aliens!!Posted Image ), i would like to hear some ideas on:
Who they are,
why they are here,
what they shoot/throw,
and how the humans managed to set up secure areas.

#3Bluefirehawk

Posted 02 August 2012 - 03:53 AM

Hi guys

I am stuck with the question "who is my enemy".
First a short overview about the game.
The game plays in a post apocalyptic world, where the humans fight for their survival. You are (of course) a human, you fight in a 2d real-time isometric shooter against an enemy more powerful than you are. To succeed, you need to work as a team, plan your attacks, assasinations, ambushes carefully and improvise in case shit happens.


I have an idea about what the enemy should be able to do in the game:
  • It should be unable to go in a specific enviroment. Because they are so strong, they would have wiped out the humans already, but they were able to set up some secure bases. My first idea was, that they are unable to go into the sunlight, so they darkened most but some small parts of the world.
  • It doesn't have to be smart, but smart enough to shoot/throw something at the player.
  • the units are commanded by "overseers", without them, they attack unorganised and without strategy.
If you want to read more about the design, here is my topic in the game design forum : http://www.gamedev.n...hat-first-game/


I can only think of Aliens or Demons (Demon-Aliens!!Posted Image ), i would like to hear some ideas on:
Who they are?
  • why are they here?
  • what do they shoot/throw?
  • How did the humans manag to set up secure areas?

#2Bluefirehawk

Posted 02 August 2012 - 03:52 AM

Hi guys

I am stuck with the question "who is my enemy".
First a short overview about the game.
The game plays in a post apocalyptic world, where the humans fight for their survival. You are (of course) a human, you fight in a 2d real-time isometric shooter against an enemy more powerful than you are. To succeed, you need to work as a team, plan your attacks, assasinations, ambushes carefully and improvise in case shit happens.
  • I have an idea about what the enemy should be able to do in the game:
  • It should be unable to go in a specific enviroment. Because they are so strong, they would have wiped out the humans already, but they were able to set up some secure bases. My first idea was, that they are unable to go into the sunlight, so they darkened most but some small parts of the world.
  • It doesn't have to be smart, but smart enough to shoot/throw something at the player.
  • the units are commanded by "overseers", without them, they attack unorganised and without strategy.
If you want to read more about the design, here is my topic in the game design forum : http://www.gamedev.n...hat-first-game/


I can only think of Aliens or Demons (Demon-Aliens!!Posted Image ), i would like to hear some ideas on:
Who they are?
  • why are they here?
  • what do they shoot/throw?
  • How did the humans manag to set up secure areas?

#1Bluefirehawk

Posted 02 August 2012 - 03:52 AM

Hi guys

I am stuck with the question "who is my enemy". First a short overview about the game.
The game plays in a post apocalyptic world, where the humans fight for their survival. You are (of course) a human, you fight in a 2d real-time isometric shooter against an enemy more powerful than you are. To succeed, you need to work as a team, plan your attacks, assasinations, ambushes carefully and improvise in case shit happens.
  • I have an idea about what the enemy should be able to do in the game:
  • It should be unable to go in a specific enviroment. Because they are so strong, they would have wiped out the humans already, but they were able to set up some secure bases. My first idea was, that they are unable to go into the sunlight, so they darkened most but some small parts of the world.
  • It doesn't have to be smart, but smart enough to shoot/throw something at the player.
  • the units are commanded by "overseers", without them, they attack unorganised and without strategy.

If you want to read more about the design, here is my topic in the game design forum : http://www.gamedev.net/topic/628598-thoughts-and-problems-about-that-first-game/


I can only think of Aliens or Demons (Demon-Aliens!!Posted Image ), i would like to hear some ideas on:
Who they are?
  • why are they here?
  • what do they shoot/throw?
  • How did the humans managed to set up secure areas?

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