Jump to content

  • Log In with Google      Sign In   
  • Create Account


Posted 02 August 2012 - 10:48 AM

I'm going to remove this post because I don't think it adds any value.


Posted 02 August 2012 - 10:47 AM

I think if you explained your algorithm for paging chunks it might help. I am not familiar.

Are you using the tile you are in and also keeping the 8 adjacent tiles in memory?

I am not a terrain expert (although I hope to be in the future). I would say that I think it is conventional wisdom to find a balance between tile size and paging efficiency. Why do you want to go larger than 4096x4096?