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#Actualgnomgrol

Posted 10 August 2012 - 03:53 AM

Thanks for your answer, a shared array is the way to go!

EDIT:
I just encountered a problem with this. The number of objects is changing! Can I use a buffer with the lenght of the maximum of objects and then just use the parts already filled?

#1gnomgrol

Posted 10 August 2012 - 01:26 AM

Thanks for your answer, a shared array is the way to go!

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