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#ActualDrMadolite

Posted 10 August 2012 - 06:05 AM

I'm aiming for a pretty hardcore career (game development SpecOps Posted Image), but here's nonetheless my own learning plan over a 10-year-period:


Assembly etc:
- Binary and assembly (Win & Mac) basics.
- Researching C-- and similar.

High-end programming:
- HTML/XML, CSS, PHP & MySQL stuff. (For my website which will hold all my projects.)
- Javascript OR Actionscript basics
- Java
- C, C++ and C#
(Plus whatever other languages that may pop up as relevant.)

Design:
- Paintshop Pro (images; for both game and photography stuff)
- CuBase (sound)
- 3DMax (modeling)
- LATEX (writing)


Just the hard core of development tools, really. Posted Image

#7DrMadolite

Posted 10 August 2012 - 06:05 AM

I'm aiming for a pretty hardcore career (game development SpecOps Posted Image), but here's nonetheless my own learning plan over a 10-year-period:


Assembly etc:
- Binary and assembly (Win & Mac) basics.
- Researching C-- and similar.

High-end programming:
- HTML/XML, CSS3+, PHP & MySQL stuff. (For my website which will hold all my projects.)
- Javascript OR Actionscript basics
- Java
- C, C++ and C#
(Plus whatever other languages that may pop up as relevant.)

Design:
- Paintshop Pro (images; for both game and photography stuff)
- CuBase (sound)
- 3DMax (modeling)
- LATEX (writing)


Just the hard core of development tools, really. Posted Image

#6DrMadolite

Posted 10 August 2012 - 06:04 AM

I'm aiming for a pretty hardcore career (game development SpecOps Posted Image), but here's nonetheless my own learning plan over a 10-year-period:


Assembly etc:
- Binary and assembly (Win & Mac) basics.
- Researching C-- and similar.

High-end programming:
- HTML/XML, CSS3+, PHP & MySQL stuff. (For my website which will hold all my projects.)
- Javascript OR Actionscript basics. (Unless Java app'ing makes this redundant.)
- Java
- C, C++ and C#

Design:
- Paintshop Pro (images; for both game and photography stuff)
- CuBase (sound)
- 3DMax (modeling)
- LATEX (writing)


Just the hard core of development tools, really. Posted Image

#5DrMadolite

Posted 10 August 2012 - 06:04 AM

I'm aiming for a pretty hardcore career (game development SpecOps Posted Image), but here's nonetheless my own learning plan over a 10-year-period:


Assembly etc:
- Binary and assembly (Win & Mac) basics.
- Researching C-- and similar.


High-end programming:
- HTML/XML, CSS3+, PHP & MySQL stuff. (For my website which will hold all my projects.)
- Javascript OR Actionscript basics. (Unless Java app'ing makes this redundant.)
- Java
- C, C++ and C#


Design:
- Paintshop Pro (images; for both game and photography stuff)
- CuBase (sound)
- 3DMax (modeling)
- LATEX (writing)

Just the hard core of development tools, really. Posted Image

#4DrMadolite

Posted 10 August 2012 - 06:01 AM

My own learning plan over a 10-year-period:

Assembly etc:
- Binary and assembly (Win & Mac) basics.
- Researching C-- and similar.

High-end programming:
- HTML/XML, CSS3+, PHP & MySQL stuff. (For my website which will hold all my projects.)
- Javascript OR Actionscript basics. (Unless Java app'ing makes this redundant.)
- Java
- C, C++ and C#

Design:
- Paintshop Pro (images; for both game and photography stuff)
- CuBase (sound)
- 3DMax (modeling)
- LATEX (writing)

Just the hard core of development tools, really. Posted Image

#3DrMadolite

Posted 10 August 2012 - 06:01 AM

My own learning plan over a 10-year-period:

Assembly etc:
- Binary and assembly (Win & Mac) basics.
- Researching C-- and similar.

High-end programming:
- HTML/XML, CSS3+, PHP & MySQL stuff. (For my website which will hold all my projects.)
- Javascript OR Actionscript basics. (Unless Java app'ing makes this redundant.)
- Java
- C, C++ and C#

Design:
- Paintshop Pro (for both game and photography stuff)
- CuBase
- 3DMax

Just the hard core of development tools, really. Posted Image

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