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#ActualStanIAm

Posted 10 August 2012 - 09:16 AM

Thanks for the answers ;)
Look my question was only the package of the engine, so how to pack it (in 1 DLL or for each Module one).
I made some games with a Engine (I'am working on a community project with around 20 people ).
I isn't very right what you say, because I have a architecture planed for the engine and looked to some open source engines before .... so my Question is that one with the DLLs

Okey it wasn't really good to make references to the CryEngine ,but I don't know how to explain it with an other way Posted Image

PS: Look my idea was to learn a little bit more about DirectX and build some Modules for Worlds,models,shders,...... so I make a "3D Engine" (just call it so) to pack that stuff together.Maybe I can make a little "Engine" for some test (mainly for shaders and post processing,thats what I wan't to make)

Thanks

#1StanIAm

Posted 10 August 2012 - 08:59 AM

Thanks for the answers ;)
Look my question was only the package of the engine, so how to pack it (in 1 DLL or for each Module one).
I made some games with a Engine (I'am working on a community project with around 20 people ).
I isn't very right what you say, because I have a architecture planed for the engine and looked to some open source engines before .... so my Question is that one with the DLLs

Okey it wasn't really good to make references to the CryEngine ,but I don't know how to explain it with an other way :)

Thanks

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