struct Some_Event** events = NULL, *event;
is a good example for one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create an int pointer a, a regular int b and an another int pointer c
can be quite confusing.
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#3FlyingDutchman
Posted 10 August 2012 - 10:31 AM
struct Some_Event** events = NULL, *event;
is a good example for one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create an int pointer a, a regular int b and an another int *c
can be quite confusing.
is a good example for one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create an int pointer a, a regular int b and an another int *c
can be quite confusing.
#2FlyingDutchman
Posted 10 August 2012 - 10:30 AM
struct Some_Event** events = NULL, *event;
is a good example for one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create a int pointer a, a regular int b and a another int *c
can be quite confusing.
is a good example for one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create a int pointer a, a regular int b and a another int *c
can be quite confusing.
#1FlyingDutchman
Posted 10 August 2012 - 10:30 AM
this is a good thing for
struct Some_Event** events = NULL, *event;
one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create a int pointer a, a regular int b and a another int *c
can be quite confusing.
struct Some_Event** events = NULL, *event;
one importat issue to remember: the * doesnt jump over to the next variable
so if u do
int *a, b, *c
you create a int pointer a, a regular int b and a another int *c
can be quite confusing.