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#Actualturch

Posted 13 August 2012 - 07:33 AM

AFAIK, the only way to render to two screens with Dx9 is to create two separate, fullscreen devices. You would have to duplicate all resources on both devices. When rendering, you draw with each device, with the view matrices adjusted so that each monitor is drawing half of the full view.

You could use Dx in non-fullscreen exlusive mode, where you just have one large window with no borders that covers the entire screen (e.g. WoW and Eve have this as an option). Then you would only need one device.

#1turch

Posted 13 August 2012 - 07:32 AM

AFAIK, the only way to render to two screens with Dx9 is to create two separate, fullscreen devices. You would have to duplicate all resources on both devices. When rendering, you draw with each device, with the view matrices adjusted so that it looks like one scene.

You could use Dx in non-fulscreen exlusive mode, where you just have one large window with no borders that covers the entire screen (e.g. WoW and Eve have this as an option). Then you would only need one device.

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