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#ActualChrisPolus

Posted 13 August 2012 - 06:24 PM

Our last update was some time ago. We were busy since making our next milestone.

The focus of this milestone was to create the first part of our first chapter of the game and implement the new visual style we defined. Our artists created beautiful hand-painted textures as you'll see in the trailer.

On a technical side-note: There's some vertex painting involved for the big level mesh, we created a system for spawning dynamic light and shadow rays. There's a cool, new magic shield, the fire tornado was updated a little but actually not much was done on the FX side. Many props are still in the works. So, yeah, the focus was really the new level and textures.

Next up will be the main character and new animations, as well as new areas of our first chapter of the game.

Enjoy and we appreciate any feedback.


#1ChrisPolus

Posted 13 August 2012 - 12:35 PM

The focus of this milestone was to create a part of our first chapter of the game and implement the new visual style we defined. Our artists created these beautiful hand-painted textures. There's some vertex painting involved for the big level mesh, we created a system for spawning dynamic light and shadow rays. There's a new cool magic shield, the fire tornado was updated and many props are still in the works.

Enjoy and we appreciate any feedback.


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