Thank you all for your input.
I haven't specified much about the enemies, but now I have some fresh possibilities. What I decided: where the enemies were before the apocalypse is unknown, anybody who would have known something is dead now.
I have also decided on the setting, it has been a while since I last posted in this thread and i worked a bit on it. The game's name is "Project Phoenix", I wanted the story to revolve around the project phoenix, a device under development, strong enough to banish the monsters from part of the landscape. The volcano / ashes scenarion just fits in, I especially like the almost obvious symbology.
If you care about the settings, I've written it in my blog: http://www.gamedev.n...-the-old-world/
and again, thank you for your help.
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#1Bluefirehawk
Posted 15 August 2012 - 05:36 AM
Thank you all for your input.
I haven't specified much about the enemies, but now I have some fresh possibilities. What I decided: where the enemies were before the apocalypse is unknown, if anybody who would have known something, is dead now.
I have also decided on the setting, it has been a while since I last posted in this thread and i worked a bit on it. The game's name is "Project Phoenix", I wanted the story to revolve around the project phoenix, a device under development, strong enough to banish the monsters from part of the landscape. The volcano / ashes scenarion just fits in, I especially like the almost obvious symbology.
If you care about the settings, I've written it in my blog: http://www.gamedev.net/blog/1522/entry-2254893-the-fall-of-the-old-world/
and again, thank you for your help.
I haven't specified much about the enemies, but now I have some fresh possibilities. What I decided: where the enemies were before the apocalypse is unknown, if anybody who would have known something, is dead now.
I have also decided on the setting, it has been a while since I last posted in this thread and i worked a bit on it. The game's name is "Project Phoenix", I wanted the story to revolve around the project phoenix, a device under development, strong enough to banish the monsters from part of the landscape. The volcano / ashes scenarion just fits in, I especially like the almost obvious symbology.
If you care about the settings, I've written it in my blog: http://www.gamedev.net/blog/1522/entry-2254893-the-fall-of-the-old-world/
and again, thank you for your help.