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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

#ActualBluefirehawk

Posted 15 August 2012 - 05:36 AM

Thank you all for your input.
I haven't specified much about the enemies, but now I have some fresh possibilities. What I decided: where the enemies were before the apocalypse is unknown, anybody who would have known something is dead now.

I have also decided on the setting, it has been a while since I last posted in this thread and i worked a bit on it. The game's name is "Project Phoenix", I wanted the story to revolve around the project phoenix, a device under development, strong enough to banish the monsters from part of the landscape. The volcano / ashes scenarion just fits in, I especially like the almost obvious symbology.

If you care about the settings, I've written it in my blog: http://www.gamedev.n...-the-old-world/
and again, thank you for your help.

#1Bluefirehawk

Posted 15 August 2012 - 05:36 AM

Thank you all for your input.
I haven't specified much about the enemies, but now I have some fresh possibilities. What I decided: where the enemies were before the apocalypse is unknown, if anybody who would have known something, is dead now.

I have also decided on the setting, it has been a while since I last posted in this thread and i worked a bit on it. The game's name is "Project Phoenix", I wanted the story to revolve around the project phoenix, a device under development, strong enough to banish the monsters from part of the landscape. The volcano / ashes scenarion just fits in, I especially like the almost obvious symbology.

If you care about the settings, I've written it in my blog: http://www.gamedev.net/blog/1522/entry-2254893-the-fall-of-the-old-world/
and again, thank you for your help.

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