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#ActualSponji

Posted 19 August 2012 - 10:42 AM

The easiest way to fix those lines is probably to move the texture coordinates by 0.5 pixels. And for your timestepping problem: http://gafferongames...-your-timestep/

#1Sponji

Posted 19 August 2012 - 10:42 AM

Easiest way to fix those lines is to move the texture coordinates by 0.5 pixels. And for your timestepping problem: http://gafferongames.com/game-physics/fix-your-timestep/

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