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#ActualMrJoshL

Posted 19 August 2012 - 01:40 PM

@Kripis One thing you will learn is that when people are giving you advice, you may not like it, but you don't just go call them a dick. I wasn't insulting you, I was just telling you that you aren't the first kid to think like you do and talk about it on this site. And no, you DO NOT know real math, or real computer science for that matter, both of which you need for game dev. I'm not saying give up and wait ten years and get some game development "degree" (which IMHO aren't a good choice. at all), but you do have quite a lot to learn, and by the time you learn it (I'd say a year of dedicated studying with minimal distractions, if you are really smart) you might even decide you don't "love" developing games, because the funnest part of developing isn't working on it, its seeing your finished work. And no, there are not a lot of people who can work on something as trivial as a computer game for a long amount of time. Just enjoy being a kid, and all that entails. Even if you did learn all the things, the time it takes for you to make something would almost ensure that you don't have friends, good grades, or happy guardians. I'm not saying be one of those idiotic mongrels that passes for a "good kid" these days, but still, quaternions, matrix transforms, frustum culling, entropy, data encoding, BSD sockets, function handles, random number generators, Mersenne primes, and a bazillion other topics might be a bit out of your reach now until you learn more. And no, you don't have to learn at the same pace as your educational institution. You can learn on your own, in probably a year. But like I said earlier, you have to be very SMART (not like Derpy Hooves), and dedicated to more than just making some game, you have to be dedicated to PROGRAMMING.

#1MrJoshL

Posted 19 August 2012 - 01:39 PM

@Kripis One thing you will learn is that when people are giving you advice, you may not like it, but you don't just go call them a dick. I wasn't insulting you, I was just telling you that you aren't the first kid to think like you do and talk about it on this site. And no, you DO NOT know real math, or real computer science for that matter, both of which you need for game dev. I'm not saying give up and wait ten years and get some stupid "game development" degree (which IMHO aren't a good choice. at all), but you do have quite a lot to learn, and by the time you learn it (I'd say a year of dedicated studying with minimal distractions, if you are really smart) you might even decide you don't "love" developing games, because the funnest part of developing isn't working on it, its seeing your finished work. And no, there are not a lot of people who can work on something as trivial as a computer game for a long amount of time. Just enjoy being a kid, and all that entails. Even if you did learn all the things, the time it takes for you to make something would almost ensure that you don't have friends, good grades, or happy guardians. I'm not saying be one of those idiotic mongrels that passes for a "good kid" these days, but still, quaternions, matrix transforms, frustum culling, entropy, data encoding, BSD sockets, function handles, random number generators, Mersenne primes, and a bazillion other topics might be a bit out of your reach now until you learn more. And no, you don't have to learn at the same pace as your educational institution. You can learn on your own, in probably a year. But like I said earlier, you have to be very SMART (not like Derpy Hooves), and dedicated to more than just making some game, you have to be dedicated to PROGRAMMING.

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