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#ActualJohnnyLightwave

Posted 20 August 2012 - 01:29 PM

Hi all,

I want to perform boolean operations on a 2D triangle mesh. Anyone know of any resources?

Basically, I have a bunch of vertices, each being: xyz,diffuse,uv

They're organized into simple triangles-- vert1,vert2,vert3.

These are organized into a mesh-- simple list, triangle1, triangle2, triangle3, etc.

What I want to do is take two meshes, and do a boolean AND operation on them, making a whole new mesh. Ideally it's smart enough to toss redundant triangles and degenerates.

The google search is so full of noise I can't find anything significant, even ten pages in. Anyone know a good place to look for this kind of thing?

#1JohnnyLightwave

Posted 20 August 2012 - 01:27 PM

Hi all,

I want to perform boolean operations on a 2D triangle mesh. Anyone know of any resources?

Basically, I have a bunch of vertices, each being: xyz,diffuse,uv

They're organized into simple triangles-- vert1,vert2,vert3.

These are organized into a mesh-- simple list, triangle1, triangle2, triangle3, etc.

What I want to do is take two meshes, and do a boolean AND operation on them, producing extra triangles when necessary.

The google search is so full of noise I can't find anything significant, even ten pages in. Anyone know a good place to look for this kind of thing?

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