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#ActualRobby907

Posted 21 August 2012 - 09:55 PM

You think Max's interface is good???????

Really?



You think Max's interface is good???????

Really?

It's full of a decade of clutter and was kinda clunky back then! Of all the things to praise Max for, UI is certainly not one of them.


I couldn't disagree more. While it might be a bit cluttered I find everything is fairly easy to find and everything is where it would make sense.

I've had to switch to Maya for a project and it just felt like everything was the opposite of what I would expect it to be. Now maybe that's because I'm used to Max but it seemed like if you didn't know the keyboard shortcut for something in Maya you were hooped.


It's full of a decade of clutter and was kinda clunky back then! Of all the things to praise Max for, UI is certainly not one of them.


Wow really guys? I have used it for max for 5+ years I find the UI to be not cluttered at all I personally find all the 'clutter' very useful to help me on what I'm developing. You can also if you want to customize the UI to your liking to not make it so cluttered or even more cluttered if you want. The whole UI customization is very very high, I feel like if you have a good understanding what each thing does the UI is not cluttered to yourself. Sorry but I strongly disagree with both of you guys not trying to be rude at all, but that is my personal preference. All the clutter you say is helpful so it doesn't really feel like clutter just a lot of cool options to me. Like I said in my previous post its all an opinion on what you like better between 3ds Max and Maya. I just think maya's UI is unorganized.

#1Robby907

Posted 21 August 2012 - 09:52 PM

You think Max's interface is good???????

Really?



You think Max's interface is good???????

Really?

It's full of a decade of clutter and was kinda clunky back then! Of all the things to praise Max for, UI is certainly not one of them.


I couldn't disagree more. While it might be a bit cluttered I find everything is fairly easy to find and everything is where it would make sense.

I've had to switch to Maya for a project and it just felt like everything was the opposite of what I would expect it to be. Now maybe that's because I'm used to Max but it seemed like if you didn't know the keyboard shortcut for something in Maya you were hooped.


It's full of a decade of clutter and was kinda clunky back then! Of all the things to praise Max for, UI is certainly not one of them.


Wow really guys? I have used it for max for 5+ years I find it not to be very cluttered at all I personally find all the 'clutter' very useful to help me on what I'm developing. You can also if you want to customize the UI to your liking to not make it so cluttered or even more cluttered if you want. The whole UI customization is very very high, I feel like if you have a good understanding what each thing does the UI is not cluttered to yourself. Sorry but I strongly disagree with both of you guys not trying to be rude at all, but that is my personal preference. Like I said in my previous post its all an opinion on what you like better between 3ds Max and Maya. I just think maya's UI is unorganized.

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