I have a frame work down and i wanted to make a murder mystery game that i plan on open sourcing(making it friendly for others to code).
The game currenlty has a menu and level loading system for sets of models/levels along with settings config.txt. I am down to feature implementation that defines the game.
I wanted to tell the murder story using static models/artwork and popup text through out the map. Since i have no AI i thought this would be a good way to create a complete game.
Any suggestions for making a non-moving npc text based murder mystery game? ALL IDEAS WELCOME!
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#2StrangeTurtle
Posted 29 August 2012 - 09:34 PM
I have a frame work down and i wanted to make a murder mystery game that i plan on open sourcing(making it friendly for others to code).
The game currenlty has a menu and level loading system for sets of models/levels along with settings config.txt. I am down to feature implementation that defines the game.
I wanted to tell the murder story using static models/artwork and popup text through out the map. Since i have no AI i thought this would be a good way to create a complete game.
Any suggestions of making a non-moving npc text based murder mystery game? ALL IDEAS WELCOME!
The game currenlty has a menu and level loading system for sets of models/levels along with settings config.txt. I am down to feature implementation that defines the game.
I wanted to tell the murder story using static models/artwork and popup text through out the map. Since i have no AI i thought this would be a good way to create a complete game.
Any suggestions of making a non-moving npc text based murder mystery game? ALL IDEAS WELCOME!
#1StrangeTurtle
Posted 29 August 2012 - 09:31 PM
I have frame work down and i wanted to make a murder mystery game that i plan on open sourcing(making it friendly for others to code). I attached a dev picture.
The game currenlty has a menu and level loading system for sets of models/levels along with settings config.txt. I am down to feature implementation that defines the game.
I wanted to tell the murder story using static models/artwork and popup text through out the map. Since i have no AI i thought this would be a good way to create a complete game.
Any suggestions of making a non-moving npc text based murder mystery game? ALL IDEAS WELCOME!
The game currenlty has a menu and level loading system for sets of models/levels along with settings config.txt. I am down to feature implementation that defines the game.
I wanted to tell the murder story using static models/artwork and popup text through out the map. Since i have no AI i thought this would be a good way to create a complete game.
Any suggestions of making a non-moving npc text based murder mystery game? ALL IDEAS WELCOME!