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#ActualBummel

Posted 02 September 2012 - 08:43 AM

You don't get negative z values if you use "per-pixel view space normals". Obvious drawback is that you have to compute the required matrix on per-pixel base.

#1Bummel

Posted 02 September 2012 - 08:29 AM

You don't get negative z values if you use "per-pixel view space normals". Obviously drawback is that you have to compute the required matrix on per-pixel base.

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