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#Actualgrasshop

Posted 09 September 2012 - 05:30 AM

Thanks for the info. Is there though any shaders I could use to deal with this?

#2grasshop

Posted 09 September 2012 - 01:44 AM

Ah OK thanks, I'll try that.

EDIT: Is there any shaders I could use to deal with this?

#1grasshop

Posted 08 September 2012 - 11:39 PM

Ah OK thanks, I'll try that.

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