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#Actualmenyo

Posted 10 September 2012 - 12:09 AM

Well if you want to have your game with a more dynamic camera feeling to it you should use this technique, but walls and objects should be made 3D if you want to pull that off.

If you want a 2D isometric game you need to draw your tiles in diamonds and just do the math to tile them and for mouse to tile picking.

http://www.gandraxa....tric_tiling.xml

#1menyo

Posted 10 September 2012 - 12:09 AM

Well if you want to have your with a more dynamic camera feeling to it you should use this technique, but walls and objects should be made 3D if you want to pull that off.

If you want a 2D isometric game you need to draw your tiles in diamonds and just do the math to tile them and for mouse to tile picking.

http://www.gandraxa.com/isometric_tiling.xml

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