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#ActualAshaman73

Posted 11 September 2012 - 05:05 AM

Both will give you access to hardware accelerated graphics and access to OpenGL (JOGL). If you wish to support crossplattform rendering , java might be better suited.

PS: performance wise there will not be really a difference between using OGL-API through Java or C++.

#2Ashaman73

Posted 11 September 2012 - 05:04 AM

Both will give you access to hardware accelerated graphics and access to OpenGL (JOGL). If you wish to support crossplattform rendering , java might be better suited.

PS: Video-performance wise there will not be really a difference between using OGL through Java or C++.

#1Ashaman73

Posted 11 September 2012 - 05:02 AM

Both will give you access to hardware accelerated graphics and access to OpenGL (JOGL). If you wish to support crossplattform rendering , java might be better suited.

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