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#ActualNik02

Posted 11 September 2012 - 11:31 AM

There is a syntax error in this row:

output.positionView = mul(float4(input.position, 1.0f), mul(worldViewMatrix, rotationMatrix).xyz;

As a hint, the error is not related to the swizzle itself.

#2Nik02

Posted 11 September 2012 - 11:30 AM

There is a syntax error in this row:

output.positionView = mul(float4(input.position, 1.0f), mul(worldViewMatrix, rotationMatrix).xyz;

The error is not related to the swizzle itself.

#1Nik02

Posted 11 September 2012 - 11:29 AM

There is a syntax error in this row:

output.positionView = mul(float4(input.position, 1.0f), mul(worldViewMatrix, rotationMatrix).xyz;

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