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#ActualSerapth

Posted 15 September 2012 - 03:09 PM

This is a list of the most common 3D game engines, there are 20 in all. The programming language of choice is given for each.


As to actually writing your game logic in C++, almost no engines work this way. CryEngine I suppose, although even it uses an internal scripting language. Simply put, game logic and C++ just don't go together all that well. There are rumours that the next Unreal Engine is going to support C++ and Kismet in place of UnrealScript and Kismet, but that sounds more to me like they are replacing UnrealScript with Kismet...


As to C++ engines with an integrated dev experience like Unity, I don't really believe that exists. The GamePlay SDK ( it's in the list ), is C++ based and has a rumoured level design editor in the works.

#1Serapth

Posted 15 September 2012 - 03:07 PM

This is a http://www.gamefromscratch.com/page/3D-Game-Engine-Round-up.aspxhttp://www.gamefromscratch.com/page/3D-Game-Engine-Round-up.aspx, there are 20 in all. The programming language of choice is given for each.


As to actually writing your game logic in C++, almost no engines work this way. CryEngine I suppose, although even it uses an internal scripting language. Simply put, game logic and C++ just don't go together all that well. There are rumours that the next Unreal Engine is going to support C++ and Kismet in place of UnrealScript and Kismet, but that sounds more to me like they are replacing UnrealScript with Kismet...


As to C++ engines with an integrated dev experience like Unity, I don't really believe that exists. The GamePlay SDK ( it's in the list ), is C++ based and has a rumoured level design editor in the works.

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