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#ActualSollum

Posted 15 September 2012 - 05:07 PM

@OP

Whilst i was studying first years in Uni, i was a mindless C++ zealot.

But as the tasks started becoming way more serious and time consuming, from time to time i used C# or Java.

At the moment i am working as a .NET developer (+whole MS package of happiness, like MS SQL).

Got back to hobby game development again, picked up Java.

Why am I telling you this? Simple!
Don't be a slave to one language or one platform - adjust! Learn!
Sure, Java or C# might be slower and you can write your own super fast XML parser with C, but how much time it will consume?
Is it just a hobby project? Are you developing alone? I highly doubt that you will bother writing Crysis engine of your own.

I am not against C++, but if you wan't to see actual result, without loads of hours of hard work, go for something less time consuming. Visible results drive you further, settings you into success flow.

If you're afraid picking other language, apart C++, just because it's "Not the standard", learn to say - "So what?". Experiment!

I will share a word of wisdom, one lecturer in uni shared with us - "Chose technology by needs, not wise verse". What it means - draw outlines for your project, set goals you want to achieve and choose ways to do so!

#2Sollum

Posted 15 September 2012 - 05:07 PM

@OP

Whilst i was studying first years in Uni, i was a mindless C++ zealot.

But as the tasks started becoming way more serious and time consuming, from time to time i used C# or Java.

At the moment i am working as a .NET developer (+whole MS package of happiness, like MS SQL).

Got back to hobby game development again, picked up Java.

Why am I telling you this? Simple!
Don't be a slave to one language or one platform - adjust! Learn!
Sure, Java or C# might be slower and you can write your own super fast XML parser with C, but how much time it will consume?
Is it just a hobby project? Are you developing alone? I highly doubt that you will bother writing Crysis engine of your own.

I am not against C++, but if you wan't to see actual result, without loads of hours of hard work, go for something less time consuming. Visible results drive you further, settings you into success flow.

If you're afraid picking other language, apart C++, just because it's "Not the standard", learn to say - "So what?". Experiment!

I will share a word of wisdom, one lecturer in uni shared with us - "Chose technology by needs, not wise verse". What it means - draw outlines for your project, set goals you want to achieve and choose ways to do so!

#1Sollum

Posted 15 September 2012 - 05:05 PM

@OP

Whilst i was studying first years in Uni, i was a mindless C++ zealot.

But as the tasks started becoming way more serious and time consuming, from time to time i used C# or Java.

At the moment i am working as a .NET developer (+whole MS package of happiness, like MS SQL).

Got back to hobby game development again, picked up Java.

Why am I telling you this? Simple!
Don't be a slave to one language or one platform - adjust! Learn!
Sure, Java or C# might be slower and you can write your own super fast XML parser with C, but how much time it will consume?
Is it just a hobby project? Are you developing alone? I highly doubt that you will bother writing Crysis engine of your own.

I am not against C++, but if you wan't to see actual result, without loads of hours of hard work, go for something less time consuming. Visible results drive you further, settings you into success flow.

If you're afraid picking other language, apart C++, just because it's "Not the standard", learn to say - "So what?". Experiment!

I will share a word of wisdom, one lecturer in uni shared with us - "Chose technology by needs, not wise verse"

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