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#ActualXanather

Posted 21 September 2012 - 08:41 AM

I ported a test game over to MonoGame that was developed using Visual Studio 2010/XNA. It worked flawlessly with 60 clear fps on a laptop (and this was running on mac). Posted Image Id have to say though the game wasn't made of much...

#1Xanather

Posted 21 September 2012 - 08:33 AM

I ported a test game over to MonoGame that was developed using Visual Studio 2010/XNA. It worked flawlessly with 60 clear fps on a laptop (and this was running on mac). :D

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