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#ActualNecrolis

Posted 23 September 2012 - 03:05 AM

If you want a fast and proven technique for real-time diffuse indirect lighting you should look into light propagation volumes as proposed by Kaplanyan and Dachsbacher
http://www6.incrysis...ion_Volumes.pdf

I wouldn't call it easy to implement, but it's still a lot easier than the cone tracing technique

I'd recommend a more up to date iteration of LPV, which includes corrections and annotations for the original paper, plus a DX10.1 demo with source :)

#1Necrolis

Posted 23 September 2012 - 03:04 AM

If you want a fast and proven technique for real-time diffuse indirect lighting you should look into light propagation volumes as proposed by Kaplanyan and Dachsbacher
http://www6.incrysis...ion_Volumes.pdf

I wouldn't call it easy to implement, but it's still a lot easier than the cone tracing technique

I'd recommend a more up to date iteration of LPV, which include corrections and annotations for the original paper, plus a demo with source

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