Personally I can't stand playing an rpg where I have to be some nice guy and help everyone.. it's a bit disgusting imo.. and I rarely buy rpg's like that.
Then why the hell are you doing one? Don't take it personally, but from your wording, you are not a professional game developer.
I detest hanna montana, there is no good reason to put me anywhere near a hanna montana game project.
Look, yes if you want a choice between good or bad, you do about twice the work. But then your game is probably bad too. Generally, decisions are interesting, if you face a dilemma. So making a good storyline is probably more work than you think.
but.. easier said than done... making a good and evil path to every quest.. and the game... is like making 2 different games with the same engine.
its like double work... well not relly.. but like.. a lot of more work.
|---------------| <--- this size is your niche.
how small or big is my niche?
how many players is my market of players that want evil options in rpgs?
is it worth the time and moneyand work u put in making evil path in the game or is my niche too small?
What answer do you expect? You gave no real info about the game, project team, budget, knowledge level, experience or anything, you posted some questions.
If you have a fun game, there will be gamers. If they pay for it is a different question.
Are you here for the money? You don't seem to care much about the game, you want to sell it... I can't start to write how bad this is. If you would finish the game, it would most likely be bad, you don't seem to care, as long as you can make money.
maybe its best to not do evil choices AT ALL so small my niche is?
what about making a evil game where thers no heroish actions at all..?