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#ActualGeneralQuery

Posted 26 September 2012 - 02:23 PM

If you want to make games, starting with C++ and OpenGL is possibly the worst combination. It's akin to wanting to learn to fly starting out with a bunch of scrap metal and a four stroke engine. I'm not familiar with RTS engines so cannot recommend any (although a google search yields results) but regardless, if you want to go down the programming route you can sack off any ideas of starting with an RTS and and instead start off with something very simple like tic-tac-toe or a text-based hangman game. Keep it simple, keep it realistic. Even using an engine would be jumping the gun at this stage.

#1GeneralQuery

Posted 26 September 2012 - 02:22 PM

If you want to make games, starting with C++ and OpenGL is possibly the worst combination. It's akin to wanting to learn to fly starting out with a bunch of scrap metal and a four stroke engine. I'm not familiar with RTS engines so cannot recommend any (although a google search yields results) but regardless, if you want to go down the programming route you can sack off any ideas of starting with an RTS and and instead start off with something very simple like tic-tac-toe or a text-based hangman game. Keep it simple, keep it realistic.

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