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#ActualGlenDC

Posted 29 September 2012 - 03:54 PM

Theres two ways to approach this kind of system
a) make a generic message buffering system that you can use to store/sort/call any function.
b) make a buffering system specific to your renderer.


Thank you. You gave me a great idea, gonna do it slightly else, but it's based on your idea!
I'll let you know if I succesfully implemented everything.

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[UPDATE]
Ok after 4 days, I finally managed to get my layer system up and running. It's stable and everything works just like I had planned. I would like to thank you all for your help and inspiration. I wrote a blog post about my final implantation which you can read here. Thanks everyone!

(this topic is solved)

#1GlenDC

Posted 28 September 2012 - 08:20 AM

Theres two ways to approach this kind of system
a) make a generic message buffering system that you can use to store/sort/call any function.
b) make a buffering system specific to your renderer.


Thank you. You gave me a great idea, gonna do it slightly else, but it's based on your idea!
I'll let you know if I succesfully implemented everything.

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