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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualSaruman

Posted 28 September 2012 - 04:14 PM

I also, find Unity 3D game engine and I find that I could programming there in C#, but again it doesn't have enough support for c#.

I'm guessing by support you mean tutorials and examples (rather than meaning language/library support)? I actually found there to be a massive amount available (just look in the tutorial section) and there are also a lot of books to bring you up on the basics.

All examples are written in Javascript...maybe even it don't support to write RTS strategy in it?!

As I mentioned there are a lot of C# examples available right on the Unity site and in other places. You can definitely use the Unity to build an RTS as I prototyped one in pre-production in under two weeks when testing which technology we wanted to use going forward.

#1Saruman

Posted 28 September 2012 - 04:14 PM

I also, find Unity 3D game engine and I find that I could programming there in C#, but again it doesn't have enough support for c#.

I'm guessing by support you mean tutorials and examples? I actually found there to be a massive amount available (just look in the tutorial section) and there are also a lot of books to bring you up on the basics.

All examples are written in Javascript...maybe even it don't support to write RTS strategy in it?!

As I mentioned there are a lot of C# examples available right on the Unity site and in other places. You can definitely use the Unity to build an RTS as I prototyped one in pre-production in under two weeks when testing which technology we wanted to use going forward.

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