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#Actualchglove

Posted 30 September 2012 - 10:00 AM

Hi, i am trying to convert a sample from Nvidia SDK 10 (Clipmap) to DirectX11, everything looks perfect but there is only one problem, if the sphere (or any other model) size is a little larger (I use a 20000 radius sphere), the model can not be rendered correct. see the image below.

any link or article is OK, thanks for your help!

PS:sorry for my bad English- -

[attachment=11573:000.jpg]

#1chglove

Posted 30 September 2012 - 09:58 AM

Hi, i am trying to convert a sample from Nvidia SDK 10 (Clipmap) to DirectX11, everything looks perfect but there is only one problem, if the sphere (or any other model) size is a little larger (I use a 20000 radius sphere), the model can not be rendered correct. see the image below.

any link or article is OK, thanks for your help!

PS:sorry for my bad English- -

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