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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualTordin

Posted 02 October 2012 - 07:37 AM

if you have large amounts of data, you could go with streaming. especialy if you are talking about threading your game.

and to minimize streaming and stuff, divide your world into segments which cointans a set of objects. (quad tree) that would probably speed up things alot.

#1Tordin

Posted 02 October 2012 - 07:37 AM

if you have large amounts of data, you could go with streaming. especialy if you are talking about threading your game.

and to minimize streaming and stuff, divide your game into segments which cointans a set of objects. (quad tree) that would probably speed up things alot.

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