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#Actualmv348

Posted 03 October 2012 - 09:40 AM

Can you give me a little more detail about that kind of approach? Are you talking about deferred shadows? Also, why would you go through the trouble of using an enlarged viewport instead of a texture array? Are texture arrays undesirable for any reason?

#1mv348

Posted 03 October 2012 - 09:38 AM

Can you give me a little more detail about that kind of approach? Are you talking about deferred shadows?

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